The "game" was made for the 54th Ludum Dare challange under slightly less then 48 hours.

Your mission is to transport cargo from one undescriptive part of space to another through multiple asteroid fields, carefully balancing your ship's power supply between your engines and your shields. Unfortunately for you, you attended the Malcolm Reynolds School of Captaining and purchased a ship with only enough module slots for a few essential components. So, you need to decide whether you want to reach your destination in one piece or risk slowing down and getting dismantled by your employer.

To my dismay, I personally followed the same path as our ship captain and ended up having to cut many corners on the project. For example, the navigation minigame, sounds, main menu, tutorial, and playtesting were all left out. Consequently, it turned out to be quite barebones. I hope some of you will still find enjoyment in it. :)

![gameImage_space1.png](///raw/3e8/2/z/5cb0d.png)

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